[English] [Keymap Page] Inventory=Inventory Character Record=Character Record Return To Game=Return To Game Journal=Journal Map=Map Wizard Spells=Wizard Spells Priest Spells=Priest Spells Options=Options Character Arbitration=Character Arbitration [Keymap Actions] Guard / Protect=Guard / Protect Turn Undead=Turn Undead Battle Song=Battle Song Cast Spell=Cast Spell Use Item=Use Item Dialog=Dialog Thieving=Thieving Stealth=Stealth Trap Detection=Trap Detection Group Stop=Group Stop Group Attack=Group Attack Special Abilities=Special Abilities Equip Melee Weapon=Equip Melee Weapon Equip Range Weapon=Equip Range Weapon Hard Pause=Hard Pause [Keymap Miscellaneous] Quick Load=Quick Load Hide Interface=Hide Interface Right Interface=Right Interface Chat Window=Chat Window Location=Location Quick Save=Quick Save Toggle AI=Toggle AI Left Interface=Left Interface Rest=Rest [Keymap Quick Slots] Spell Slot 1=Spell Slot 1 Spell Slot 2=Spell Slot 2 Spell Slot 3=Spell Slot 3 Weapon Slot 1=Weapon Slot 1 Weapon Slot 2=Weapon Slot 2 Weapon Slot 3=Weapon Slot 3 Weapon Slot 4=Weapon Slot 4 Item Slot 1=Item Slot 1 Item Slot 2=Item Slot 2 Item Slot 3=Item Slot 3 Formation Slot 1=Formation Slot 1 Formation Slot 2=Formation Slot 2 Formation Slot 3=Formation Slot 3 Formation Slot 4=Formation Slot 4 Formation Slot 5=Formation Slot 5 [Keymap Fixed] Button 1=Button 1 Button 2=Button 2 Button 3=Button 3 Button 4=Button 4 Button 5=Button 5 Button 6=Button 6 Button 7=Button 7 Button 8=Button 8 Button 9=Button 9 Button 10=Button 10 Button 11=Button 11 Button 12=Button 12 Select Member 1=Select Member 1 Select Member 2=Select Member 2 Select Member 3=Select Member 3 Select Member 4=Select Member 4 Select Member 5=Select Member 5 Select Member 6=Select Member 6 Select Members 1 & 2=Select Members 1 & 2 Select Members 3 & 4=Select Members 3 & 4 Select Members 5 & 6=Select Members 5 & 6 Select Members 1 & 2 & 3=Select Members 1 & 2 & 3 Select Members 4 & 5 & 6=Select Members 4 & 5 & 6 Select All Members=Select All Members Display Info=Display Info Pause=Pause Jump to Windows1=Jump to Windows Jump to Windows2=Jump to Windows Right Click=Right Click Unmappable1=Unmappable Unmappable2=Unmappable Unmappable3=Unmappable Unmappable4=Unmappable Unmappable5=Unmappable Unmappable6=Unmappable Unmappable7=Unmappable Unmappable8=Unmappable Unmappable9=Unmappable Unmappable10=Unmappable Unmappable11=Unmappable Unmappable12=Unmappable Unmappable13=Unmappable Unmappable14=Unmappable Unmappable15=Unmappable Unmappable16=Unmappable Unmappable17=Unmappable [Keymap Priest Spells] SPPR101=Bless SPPR102=Command: Die SPPR103=Cure Light Wounds SPPR104=Detect Evil SPPR105=Entangle SPPR106=Magic Stone SPPR107=Protect from Evil SPPR108=Remove Fear SPPR109=Sanctuary SPPR110=Shillelagh SPPR111=Armor of Faith SPPR113=Doom SPPR201=Aid SPPR202=Barkskin SPPR203=Chant SPPR204=Charm Person or Mammal SPPR205=Find Traps SPPR206=Flame Blade SPPR207=Goodberry SPPR208=Hold Person SPPR209=Know Alignment SPPR210=Resist Fire / Cold SPPR211=Silence 15' Radius SPPR212=Slow Poison SPPR213=Spiritual Hammer SPPR214=Draw Upon Holy Might SPPR301=Animate Dead SPPR302=Call Lightning SPPR303=Dispel Magic SPPR304=Glyph of Warding SPPR305=Hold Animal SPPR306=Protection from Fire SPPR307=Remove Curse SPPR308=Remove Paralysis SPPR309=Invisibility Purge SPPR310=Miscast Magic SPPR311=Rigid Thinking SPPR312=Strength of One SPPR313=Holy Smite SPPR314=Unholy Blight SPPR315=Cure Medium Wounds SPPR317=Cure Disease SPPR318=Zone of Sweet Air SPPR319=Summon Insects SPPR401=Cure Serious Wounds SPPR402=Animal Summoning 1 SPPR403=Free Action SPPR404=Neutralize Poison SPPR405=Mental Domination SPPR406=Defensive Harmony SPPR407=Protection from Lightning SPPR408=Protection from Evil 10' radius SPPR409=Death Ward SPPR410=Call Woodland Beings SPPR411=Poison SPPR412=Holy Power SPPR414=Cause Serious Wounds SPPR415=Farsight SPPR416=Cloak of Fear SPPR501=Animal Summoning 2 SPPR502=Cure Critical Wounds SPPR503=Flame Strike SPPR504=Raise Dead SPPR505=True Seeing SPPR506=Iron Skins SPPR507=Champion's Strength SPPR508=Chaotic Commands SPPR509=Magic Resistance SPPR510=Cause Critical Wounds SPPR511=Slay Living SPPR512=Greater Command SPPR513=Righteous Magic SPPR514=Mass Cure SPPR515=Repulse Undead SPPR516=Pixie Dust SPPR517=Insect Plague SPPR601=Aerial Servant SPPR602=Animal Summoning SPPR603=Blade Barrier SPPR604=Conjure Animals SPPR605=Conjure Fire Elemental SPPR606=Fire Seeds SPPR607=Heal SPPR608=Harm SPPR609=False Dawn SPPR610=Dolorous Decay SPPR611=Wondrous Recall SPPR612=Bolt of Glory SPPR613=Physical Mirror SPPR614=Sol's Searing Orb SPPR701=Shield of the Archons SPPR702=Conjure Earth Elemental SPPR703=Gate SPPR704=Nature's Beauty SPPR705=Fire Storm SPPR706=Symbol: Fear SPPR707=Sunray SPPR708=Finger of Death SPPR709=Confusion SPPR710=Holy Word SPPR711=Regenerate SPPR712=Resurrection SPPR713=Restoration SPPR714=Energy Drain SPPR715=Unholy Word SPPR717=Creeping Doom SPPR718=Symbol: Stun SPPR719=Symbol: Death SPPR720=Earthquake SPPR721=Energy Blades SPPR722=Storm of Vengeance SPPR723=Elemental Swarm SPPR724=Greater Elemental Summoning SPPR725=Globe of Blades SPPR726=Summon Deva SPPR727=Summon Fallen Deva SPPR728=Implosion SPPR729=Mass Raise Dead SPPR730=Aura of Flaming Death SPPR731=Fire Elemental Transformation SPPR732=Earth Elemental Transformation [Keymap Wizard Spells] SPWI101=Grease SPWI102=Armor SPWI103=Burning Hands SPWI104=Charm Person SPWI105=Color Spray SPWI106=Blindness SPWI107=Friends SPWI108=Protection from Petrification SPWI111=Infravision SPWI112=Magic Missile SPWI113=Protection from Evil SPWI114=Shield SPWI115=Shocking Grasp SPWI116=Sleep SPWI117=Chill Touch SPWI118=Chromatic Orb SPWI119=Larloch's Minor Drain SPWI120=Reflected Image SPWI123=Find Familiar SPWI124=Nahal's Reckless Dweomer SPWI125=Spook SPWI201=Blur SPWI202=Detect Evil SPWI203=Detect Invisibility SPWI205=Horror SPWI206=Invisibility SPWI207=Knock SPWI208=Know Alignment SPWI209=Luck SPWI210=Resist Fear SPWI211=Melf's Acid Arrow SPWI212=Mirror Image SPWI213=Stinking Cloud SPWI214=Strength SPWI215=Web SPWI217=Agannazar's Scorcher SPWI218=Ghoul Touch SPWI219=Vocalize SPWI220=Power Word Sleep SPWI221=Ray of Enfeeblement SPWI222=Chaos Shield SPWI223=Deafness SPWI224=Glitterdust SPWI301=Clairvoyance SPWI302=Remove Magic SPWI303=Flame Arrow SPWI304=Fireball SPWI305=Haste SPWI306=Hold Person SPWI307=Invisibility 10' radius SPWI308=Lightning Bolt SPWI309=Monster Summoning 1 SPWI310=Non-detection SPWI311=Protection from Normal Missiles SPWI312=Slow SPWI313=Skull Trap SPWI314=Vampiric Touch SPWI316=Dire Charm SPWI317=Ghost Armor SPWI318=Minor Spell Deflection SPWI319=Protection from Fire SPWI320=Protection from Cold SPWI321=Spell Thrust SPWI322=Detect Illusion SPWI324=Hold Undead SPWI325=Melf's Minute Meteors SPWI326=Dispel Magic SPWI401=Confusion SPWI403=Fire Shield (Blue) SPWI404=Ice Storm SPWI405=Improved Invisibility SPWI406=Minor Globe of Invulnerability SPWI407=Monster Summoning 2 SPWI408=Stone Skin SPWI409=Contagion SPWI410=Remove Curse SPWI411=Emotion: Hopelessness SPWI412=Greater Malison SPWI413=Otiluke's Resilient Sphere SPWI414=Spirit Armor SPWI415=Polymorph Other SPWI416=Polymorph Self SPWI417=Enchanted Weapon SPWI418=Fire Shield (Red) SPWI419=Secret Word SPWI420=Minor Sequencer SPWI421=Teleport Field SPWI423=Spider Spawn SPWI424=Farsight SPWI425=Wizard Eye SPWI501=Animate Dead SPWI502=Cloudkill SPWI503=Cone of Cold SPWI504=Monster Summoning 3 SPWI505=Shadow Door SPWI506=Domination SPWI507=Hold Monster SPWI508=Chaos SPWI509=Feeblemind SPWI510=Spell Immunity SPWI511=Protection from Normal Weapons SPWI512=Protection from Electricity SPWI513=Breach SPWI514=Lower Resistance SPWI515=Oracle SPWI516=Conjure L. Fire Elemental SPWI517=Protection from Acid SPWI518=Phantom Blade SPWI520=Conjure L. Air Elemental SPWI521=Conjure L. Earth Elemental SPWI522=Minor Spell Turning SPWI523=Sunfire SPWI601=Invisible Stalker SPWI602=Globe of Invulnerability SPWI603=Tenser's Transformation SPWI604=Flesh to Stone SPWI605=Death Spell SPWI606=Protection from Magic Energy SPWI607=Mislead SPWI608=Pierce Magic SPWI609=True Sight SPWI611=Protection from Magic Weapons SPWI612=Power Word Silence SPWI613=Improved Haste SPWI614=Death Fog SPWI615=Chain Lightning SPWI616=Disintegrate SPWI617=Contingency SPWI618=Spell Deflection SPWI619=Wyvern Call SPWI620=Conjure Fire Elemental SPWI621=Conjure Air Elemental SPWI622=Conjure Earth Elemental SPWI623=Carrion Summons SPWI624=Summon Nishruu SPWI625=Stone to Flesh SPWI701=Spell Turning SPWI702=Protection from Elements SPWI703=Project Image SPWI704=Ruby Ray of Reversal SPWI705=Warding Whip SPWI707=Cacofiend SPWI708=Mantle SPWI710=Spell Sequencer SPWI711=Sphere of Chaos SPWI712=Delayed Blast Fireball SPWI713=Finger of Death SPWI714=Prismatic Spray SPWI715=Power Word Stun SPWI716=Mordenkainen's Sword SPWI717=Summon Efreeti SPWI718=Summon Djinni SPWI719=Summon Hakeashar SPWI720=Control Undead SPWI721=Mass Invisibility SPWI722=Limited Wish SPWI723=Improved Chaos Shield SPWI803=Protection from Energy SPWI804=Simulacrum SPWI805=Pierce Shield SPWI807=Summon Fiend SPWI808=Improved Mantle SPWI809=Spell Trigger SPWI810=Incendiary Cloud SPWI811=Symbol Fear SPWI812=Abi Dalzim's Horrid Wilting SPWI813=Maze SPWI815=Power Word Blind SPWI816=Symbol Stun SPWI817=Symbol Death SPWI818=Bigby's Clenched Fist SPWI902=Spell Trap SPWI903=Spell Strike SPWI905=Gate SPWI907=Absolute Immunity SPWI908=Chain Contingency SPWI909=Time Stop SPWI910=Imprisonment SPWI911=Meteor Swarm SPWI912=Power Word Kill SPWI913=Wail of the Banshee SPWI914=Energy Drain SPWI915=Black Blade of Disaster SPWI916=Shapechange SPWI917=Freedom SPWI918=Bigby's Crushing Hand SPWI919=Wish SPWI920=Energy Blades SPWI921=Improved Alacrity SPWI922=Dragon's Breath SPWI923=Summon Planetar SPWI924=Summon Dark Planetar SPWI925=Comet [Keymap High Level Abilities] SPCL900=Whirlwind Attack SPCL901=Greater Whirlwind Attack SPCL902=Deathblow SPCL903=Greater Deathblow SPCL904=Resist Magic SPCL905=Critical Strike SPCL906=Power Attack SPCL907=Hardiness SPCL908=War Cry SPCL909=Smite SPCL910=Set Spike trap SPCL911=Set Exploding Trap SPCL912=Set Time trap SPCL913=Evasion SPCL914=Greater Evasion SPCL915=Use Any Item SPCL916=Assassination SPCL917=Avoid death SPCL918=Alchemy SPCL919=Scribe Scrolls SPCL921=Magic Flute SPCL922=Tracking SPCL923=Summon Deva [Import] Inventory=Inventory Journal=Journal Map=Map Wizard Spells=Wizard Spells Priest Spells=Priest Spells Options=Options Character Record=Character Record Toggle AI=Toggle AI Character Arbitration=Character Arbitration Quick Save=Quick Save Return to Game=Return To Game Chat Window=Chat Window Location=Location Battle Song=Battle Song Thieving=Thieving Spell Slot 1=Quick Spell Slot1 Spell Slot 2=Quick Spell Slot2 Spell Slot 3=Quick Spell Slot3 Cast Spell=Cast Spell Weapon Slot 1=Quick Weapon Slot1 Weapon Slot 2=Quick Weapon Slot2 Weapon Slot 3=Quick Weapon Slot3 Weapon Slot 4=Quick Weapon Slot4 Guard / Protect=Guard / Protect Dialog=Dialog Turn Undead=Turn Undead Stealth=Stealth Trap Detection=Trap detection Group Stop=Group Stop Group Attack=Group Attack Special Abilities=Special Abilities Use Item=Use Item Item Slot 1=Quick Item Slot1 Item Slot 2=Quick Item Slot2 Item Slot 3=Quick Item Slot3 Formation Slot 1=Quick Formation Slot1 Formation Slot 2=Quick Formation Slot2 Formation Slot 3=Quick Formation Slot3 Formation Slot 4=Quick Formation Slot4 Formation Slot 5=Quick Formation Slot5 Equip Melee Weapon=Equip Melee Weapon Equip Range Weapon=Equip Range Weapon SPPR101=Cast Priest Spell: Bless SPPR102=Cast Priest Spell: Command Die SPPR103=Cast Priest Spell: Cure Light Wounds SPPR104=Cast Priest Spell: Detect Evil SPPR105=Cast Priest Spell: Entangle SPPR106=Cast Priest Spell: Magic Stone SPPR107=Cast Priest Spell: Protection from Evil SPPR108=Cast Priest Spell: Remove Fear SPPR109=Cast Priest Spell: Sanctuary SPPR110=Cast Priest Spell: Shillelagh SPPR201=Cast Priest Spell: Aid SPPR202=Cast Priest Spell: Bark Skin SPPR203=Cast Priest Spell: Chant SPPR204=Cast Priest Spell: Charm Person or Mammal SPPR205=Cast Priest Spell: Find Traps SPPR206=Cast Priest Spell: Flame Blade SPPR207=Cast Priest Spell: Goodberry SPPR208=Cast Priest Spell: Hold Person SPPR209=Cast Priest Spell: Know Alignment SPPR210=Cast Priest Spell: Resist Fire / Cold SPPR211=Cast Priest Spell: Silence SPPR212=Cast Priest Spell: Slow Poison SPPR213=Cast Priest Spell: Spiritual Hammer SPPR214=Cast Priest Spell: Draw Upon Holy Might SPPR301=Cast Priest Spell: Animate Dead SPPR302=Cast Priest Spell: Call Lightning SPPR303=Cast Priest Spell: Dispel Magic SPPR304=Cast Priest Spell: Glyph of Warding SPPR305=Cast Priest Spell: Hold Animal SPPR306=Cast Priest Spell: Protection from Fire SPPR307=Cast Priest Spell: Remove Curse SPPR308=Cast Priest Spell: Remove Paralysis SPPR309=Cast Priest Spell: Invisibility Purge SPPR310=Cast Priest Spell: Miscast Magic SPPR311=Cast Priest Spell: Rigid Thinking SPPR312=Cast Priest Spell: Strength of One SPPR401=Cast Priest Spell: Cure Serious Wounds SPPR402=Cast Priest Spell: Animal Summoning 1 SPPR403=Cast Priest Spell: Free Action SPPR404=Cast Priest Spell: Neutralize Poison SPWI101=Cast Wizard Spell: Grease SPWI102=Cast Wizard Spell: Armor SPWI103=Cast Wizard Spell: Burning Hands SPWI104=Cast Wizard Spell: Charm Person SPWI105=Cast Wizard Spell: Color Spray SPWI106=Cast Wizard Spell: Blindness SPWI107=Cast Wizard Spell: Friends SPWI108=Cast Wizard Spell: Protection from petrification SPWI111=Cast Wizard Spell: Infravision SPWI112=Cast Wizard Spell: Magic Missile SPWI113=Cast Wizard Spell: Protection From Evil SPWI114=Cast Wizard Spell: Shield SPWI115=Cast Wizard Spell: Shocking Grasp SPWI116=Cast Wizard Spell: Sleep SPWI117=Cast Wizard Spell: Chill Touch SPWI118=Cast Wizard Spell: Chromatic Orb SPWI119=Cast Wizard Spell: Larloch's minor drain SPWI201=Cast Wizard Spell: Blur SPWI202=Cast Wizard Spell: Detect Evil SPWI203=Cast Wizard Spell: Detect Invisibility SPWI205=Cast Wizard Spell: Horror SPWI206=Cast Wizard Spell: Invisibility SPWI207=Cast Wizard Spell: Knock SPWI208=Cast Wizard Spell: Know Alignment SPWI209=Cast Wizard Spell: Luck SPWI210=Cast Wizard Spell: Resist Fear SPWI211=Cast Wizard Spell: Melf's Acid Arrow SPWI212=Cast Wizard Spell: Mirror Image SPWI213=Cast Wizard Spell: Stinking Cloud SPWI214=Cast Wizard Spell: Strength SPWI215=Cast Wizard Spell: Web SPWI217=Cast Wizard Spell: Agannazar's scorcher SPWI218=Cast Wizard Spell: Ghoul touch SPWI219=Cast Wizard Spell: Vocalize SPWI301=Cast Wizard Spell: Clairvoyance SPWI326=Cast Wizard Spell: Dispel magic SPWI303=Cast Wizard Spell: Flame Arrow SPWI304=Cast Wizard Spell: Fire Ball SPWI305=Cast Wizard Spell: Haste SPWI306=Cast Wizard Spell: Hold Person SPWI308=Cast Wizard Spell: Lightning Bolt SPWI309=Cast Wizard Spell: Monster Summoning I SPWI310=Cast Wizard Spell: Non-detection SPWI311=Cast Wizard Spell: Protection from normal Missiles SPWI312=Cast Wizard Spell: Slow SPWI313=Cast Wizard Spell: Skull trap SPWI314=Cast Wizard Spell: Vampiric Touch SPWI316=Cast Wizard Spell: Dire Charm SPWI317=Cast Wizard Spell: Ghost Armor SPWI401=Cast Wizard Spell: Confusion SPWI402=Cast Wizard Spell: Dimension Door SPWI405=Cast Wizard Spell: Improved Invisibility SPWI406=Cast Wizard Spell: Minor Globe of Invulnerability SPWI407=Cast Wizard Spell: Monster Summoning 2 [Codes] AF=Afghanistan AL=Albania DZ=Algeria AS=American Samoa AD=Andorra AO=Angola AI=Anguilla AQ=Antarctica AG=Antigua and Barbuda AR=Argentina AM=Armenia AW=Aruba AU=Australia AT=Austria AZ=Azerbaijan BS=Bahamas BH=Bahrain BD=Bangladesh BB=Barbados BY=Belarus BE=Belgium BZ=Belize BJ=Benin BM=Bermuda BT=Bhutan BO=Bolivia BA=Bosnia and Herzegovina BW=Botswana BV=Bouvet Island BR=Brazil IO=British Indian Ocean Territory BN=Brunei Darussalam BG=Bulgaria BF=Burkina Faso BI=Burundi KH=Cambodia CM=Cameroon CA=Canada CV=Cape Verde KY=Cayman Islands CF=Central African Republic TD=Chad CL=Chile CN=China CX=Christmas Island CC=Cocos (Keeling Islands) CO=Colombia KM=Comoros CG=Congo CK=Cook Islands CR=Costa Rica CI=Cote D'Ivoire (Ivory Coast) HR=Croatia (Hrvatska) CU=Cuba CY=Cyprus CZ=Czech Republic DK=Denmark DJ=Djibouti DM=Dominica DO=Dominican Republic TP=East Timor EC=Ecuador EG=Egypt SV=El Salvador GQ=Equatorial Guinea ER=Eritrea EE=Estonia ET=Ethiopia FK=Falkland Islands (Malvinas) FO=Faroe Islands FJ=Fiji FI=Finland FR=France FX=France, Metropolitan GF=French Guiana PF=French Polynesia TF=French Southern Territories GA=Gabon GM=Gambia GE=Georgia DE=Germany GH=Ghana GI=Gibraltar GR=Greece GL=Greenland GD=Grenada GP=Guadeloupe GU=Guam GT=Guatemala GN=Guinea GW=Guinea-Bissau GY=Guyana HT=Haiti HM=Heard and McDonald Islands HN=Honduras HK=Hong Kong HU=Hungary IS=Iceland IN=India ID=Indonesia IR=Iran IQ=Iraq IE=Ireland IL=Isreal IT=Italy JM=Jamaica JP=Japan JO=Jordan KZ=Kazakhstan KE=Kenya KI=Kiribati KP=Korea (North) KR=Korea (South) KW=Kuwait KG=Kyrgyzstan LA=Laos LV=Latvia LB=Lebanon LS=Lesotho LR=Liberia LY=Libya LI=Liechtenstein LT=Lithuania LU=Luxembourg MO=Macau MK=Macedonia MG=Madagascar MW=Malawi MY=Malaysia MV=Maldive ML=Mali MT=Malta MH=Marshall Islands MQ=Martinique MR=Mauritania MU=Mauritius YT=Mayotte MX=Mexico FM=Micronesia MD=Moldova MC=Monaco MN=Mongolia MS=Montserrat MA=Morocco MZ=Mozambique MM=Myanmar NA=Namibia NR=Nauru NP=Nepal NL=Netherlands AN=Netherlands Antilles NC=New Caledonia NZ=New Zealand NI=Nicaragua NE=Niger NG=Nigeria NU=Niue NF=Norfolk Island MP=Northern Mariana Islands NO=Norway OM=Oman PK=Pakistan PW=Palau PA=Panama PG=Papua New Guinea PY=Paraguay PE=Peru PH=Phillipines PN=Pitcairn PL=Poland PT=Portugal PR=Puerto Rico QA=Qatar RE=Reunion RO=Romania RU=Russian Federation RW=Rwanda KN=Saint Kitts and Nevis LC=Saint Lucia VC=Saint Vincent and The Grenadines WS=Samoa SM=San Marino ST=Sao Tome and Principe SA=Saudi Arabia SN=Senegal SC=Seychelles SL=Sierra Leone SG=Singapore SK=Slovak Republic SI=Slovenia SB=Solomon Islands SO=Somalia ZA=South Africa GS=South Georgia and South Sandwich Islands ES=Spain LK=Sri Lanka SH=St. Helena PM=St. Pierre and Miquelon SD=Sudan SR=Suriname SJ=Svalbard adn Jan Mayen Islands SZ=Swaziland SW=Sweden CH=Switzerland SY=Syria TW=Taiwan TJ=Tajikistan TZ=Tanzania TH=Thailand TG=Togo TK=Tokelau TO=Tonga TT=Trinidad and Tobago TN=Tunisia TN=Turkey TM=Turkmenistan TC=Turks and Caicos Islands TV=Tuvalu UG=Uganda UA=Ukraine AE=United Arab Emirates UK=United Kingdom US=United States UM=Us Minor Outlying Islands UY=Uruguay UZ=Uzbekistan VU=Vanuatu VA=Vatican City State (Holy See) VE=Venezuela VN=Viet Nam VG=Virgin Islands (British) VI=Virgin Islands (US) WF=Wallis and Futuna Islands EH=Western Sahara YE=Yemen YU=Yugoslavia ZR=Zaire ZM=Zambia ZW=Zimbabwe ZZ=Other [Components] fConfig=Baldur's Gate II - Throne of Bhaal Configuration 'Simplified Settings tsSimple=Basic gbDifficulty=Difficulty lDifficulty=Difficulty lExpert=Insane|Monsters do double damage. lHard=Hard|Monsters do 50% more damage. lNormal=Core Rules|AD&D by the rules. lEasy=Normal|Hit point rolls are maximum, characters cannot permanently die, all spells learned automatically, and monsters do three quarters damage. lNovice=Novice|Normal mode, but the monsters only do half damage. In Baldur's Gate II - Throne of Bhaal, Normal mode has a +6 added to Luck. gbHardware=Hardware lGeneral=General lGraphics=Graphics lSound=Sound lHighEnd=Maximum PC lAboveAverage=Above Average PC lAverage=Average PC lBudget=Below Average PC lMinSpec=Minimum Machine lBelowMinSpec=Below Min Spec lSettings=Settings lSelectDifficulty1=You have not specified a difficulty setting yet. lSelectDifficulty2=Click the button below to choose one now. bSelectDifficulty=Select a Difficulty Level MsgChooseDifficulty=Please choose a difficulty setting first. pDifficulty=|Use the slider to choose a difficulty setting. For more information on each difficulty setting, move your mouse over the labels. After you have selected your difficulty level, you can change other options by clicking on the various categories to the left. tvMain=|Select a category to view and change options sbAudio=|You can set various audio options here sbVisual=|You can set various visual options here 'Hot Keys tsHotKeys=Hot Keys gbKeyboard=Keyboard sbCtrl=Ctrl gbHotKeyGroups=Hot Key Groups rbPage=Page rbActions=Actions rbMiscellaneous=Miscellaneous rbQuickSlots=Quick Slots rbWizardSpells=Wizard Spells rbPriestSpells=Priest Spells rbHighLevelAbilities=High Level Abilities lDelete=Right Click on a button to Delete its Hot Key Assignment cbConfirmDeletions=Confirm Hot Key Delete cbConfirmKey=Confirm Hot Key -> Spell Changes cbConfirmSpell=Confirm Spell -> Hot Key Changes bImport=Import... 'Gameplay tsGameplay=Gameplay lCacheSize=Cache Size lmb=MB gbCacheOptions=Cache Options|The Cache Options allow you to control how much space on your hard disk is used to store game data. With a larger cache, you can expect to see lower load times when returning to previously visited areas. WARNING: For Multiplayer this must be at least 250 MB. gbAIOptions=AI Options|AI Frame Rate controls the overall speed of the game. Baldur's Gate II is designed to run with an AI Frame Rate at 30. Increasing this option on a fast machine will increase the overall speed of the game. Reducing this option on a slow machine may increase playability by reducing frame-rate slowdown. WARNING: This option must be equal on all players' machines during a multiplayer game. lFrameRate=Frame Rate lUpdates=Updates per Second lPathSearchNodes=Path Search Nodes|When you click on the location for a character to go to, he must calculate a path to get from where he is to where he is going. If this number is small, there are less waypoints to calculate so it is faster, but he may get stuck. If this number is high, it may take longer to calculate the path, but he will find his way out of any maze if possible. Turn this down on slower machines to ease up on the calculations. cbEnhancedPathfinding=Enhanced Pathfinding|Enhanced pathfinding causes characters to continually recalculate their route. While this helps characters take the most direct route to their target, it also can impair performance on lower end systems. gbMultiplayer=Multiplayer Options|These options control some of the specific multiplayer aspects of the game. When connecting to some online gaming services, you will need to provide either your Zip Code if you live in the U.S., or your country if you live somewhere else. gbGameSpy=GameSpy Options|These options control some of the specific multiplayer aspects of the game. When connecting to some online gaming services, you will need to provide either your Zip Code if you live in the U.S., or your country if you live somewhere else. lZipCode=Zip Code lCountry=Country tsInGame=Gameplay|These options deal with gameplay. cbCriticalHit=Critical Hit Screen Shake|Controls if everytime the characters get a critical hit in combat, the screen will shake. Turn it off if you find this annoying or if it takes a long time for the shaking to stop. cbTranslucentShadows=Translucent Shadows|Toggles the use of translucent shadows. On some video cards (in 2D), you may want to turn this off if the game is running slowly. cbLowEndMachine2=Disable All Static Animations|When you toggle the Standard and Large static animations, some of the static animations either will not draw, or they will not animate. If there are lots of animations on the screen and you notice the game running slowly, you may want to turn these on. Try turning the Large Static Animations off first, and if that doesn't help, try the Standard one as well. cbLowEndMachine=No Large Static Animations|When you toggle the Standard and Large static animations, some of the static animations either will not draw, or they will not animate. If there are lots of animations on the screen and you notice the game running slowly, you may want to turn these on. Try turning the Large Static Animations off first, and if that doesn't help, try the Standard one as well. cbDuplicateFloatingText=Duplicate Floating Text|When this option is turned on, all text appearing in the game window around the characters is also placed in the text box at the bottom of the screen. cbFootsteps=Footstep Sounds|This option controls whether you hear footsteps in the game or not. cbAttackSounds=Attack Sounds|Controls the playing of sounds during combat. cbDisableBrighten=Enable Brightening|Off by default, turning this on will enable all brightening effects. cbLowMemSounds1=No High Memory Ambient Sounds|Off by default, turning this on will disable the high memory ambient sounds. cbLowMemSounds2=Disable All Ambient Sounds|Off by default, turning this on will disable all the ambient sounds. cbDisableCastingGlows=Disable Casting Glows|Off by default, turning this on will disable most casting effects. cbDisableVidCells=Disable VEF Vid Cells|Off by default, turning this on will disable the majority of spell effects. cbForce50Transparency=Force 50% Transparency|Off by default, turning this on will force all transparency to 50% (which is faster). cbMidLevelBrighten=Mid Level Brighten|Mid Level Brighten attempts to use brighten spell effects only when necessary. cbHighLevelBrighten=High Level Brighten|High level brighten will brighten most spell effects. lTilesPrecache=Tiles Precache|This option specifies the percentage of tiles to precache into memory during load. A higher number will give better scrolling at the expense of a longer load time. If you are running with minimal memory, the option will increase load times with NO improvement to scrolling. lHelp2=Information and Help: lDifficultyDesc=Before you begin playing Baldur's Gate II: Shadows of Amn you must choose a difficulty setting. You can change this setting within the game itself in the 'Gameplay' options menu. lInsaneDesc=Monsters do double damage. lHardDesc=Monsters do 50% more damage. lCoreDesc=AD&&D by the rules. lNormalDesc=Hit point rolls are maximum, characters cannot permanently die, and all spells learned automatically. lNoviceDesc=Normal mode, but the monsters only do half damage. mSettings=This screen controls the difficulty level of the game. The settings are as follows: INSANE (far right): all monsters do double damage. HARD (middle right): All monsters do 50% more damage CORE RULES (middle): Baldur's Gate 1 rules apply NORMAL (middle left): All hit point rolls are maximum, characters cannot permanently die, all spells learned automatically NOVICE (far left): Same as Normal mode and the monsters only do half damage. cbPausingMap=Pause Game while on map screen|Off by default, this option will pause game play while looking at the map screen. cbExtraFeedback=Extra Feedback|Off by default, turning this on will give you more text describing what your character is doing. cbDisplaySubtitles=Display Subtitles|With this option enabled, text will appear on the bottom of your screen during certain in-game movies. gbAudio=Audio gbVisual=Visual cbAllLearnSpellInfo=All 'Learn Spell' Info|Turning this on will give you more feedback as to why you can't write a given scroll into your spellbook. Turning this off will return the game to the way it was in Baldur's Gate(TM) II - Shadows of Amn. The default value is on. 'Graphics Options tsOptions=Graphics gbGameResolution=Game Resolution|The higher the game resolution, the larger the area that will be visible while playing. Baldur's Gate II now supports 800x600 on capable machines. lSupported=Supported lUnsupported=Unsupported cbUnlockModes=Unlock Modes rb640=640 x 480 rb800=800 x 600 rb1024=1024 x 768 rb1280=1280 x 960 rb1600=1600 x 1200 rb2048=2048 x 1536 gbWindowMode=Window Mode|You can choose to play Baldur's Gate II in either full screen or windowed mode by selecting one of these options. rbFullScreen=Full Screen rbWindow=Window gbColorDepth=2D Color Depth|Color Depth sets how many colors are available for drawing in Baldur's Gate II. Higher bits gives richer color at some cost to performance. rb16bit=16 bit rb24bit=24 bit rb32bit=32 bit gb2d16bitOptions=2D Options for 16 bit Color Depth|If you set your color depth to 16 bits, Baldur's Gate II requires some additional information to control how the game is displayed. Usually, you will only have to manipulate these settings if you are experiencing game display problems. cbSoftwareMirror=Software Mirror BLT cbSoftware=Software BLT cbSoftwareTransparent=Software Transparent BLT gb3dOptions=3D Options|Baldur's Gate II now supports 3D Acceleration for some aspects of the game. 3D Animations controls how certain animations like spells are drawn. 3D Acceleration controls whether you have a 3D graphics card that will take care of the drawing of these 3D animations. Setting 3D Acceleration means you have to select a driver to control how the game communicates with your graphics card. Note that you need only turn 32 bit Textures off if your video card (such as early Voodoo cards) does not support them - there is usually no performance loss associated with this option being turned on. cb3dAnimations=3D Animations cb3dAcceleration=Use 3D Acceleration bGLSetup=3D Setup... lGLDrivers=Driver cb32bitTextures=32 bit Textures (off for 3dfx) lHelp=Information and Help cbDisableVertexPadding=Disable Vertex Padding|Turn this on if you are seeing seams between tiles in 3d. Specifically the NV20, although this may benefit some other cards. bTest=Test 'Performance Options tsPerformance=Performance cbDisableStaticsDuringCombat=Disable Statics During Combat|During combat, background animations will stop drawing with this option checked. It is unchecked by default with a better than average graphics system. cbDisableFootstepsDuringCombat=Disable Footsteps During Combat|Checking this option will prevent footstep sounds from playing during combat. By default, this is unchecked on a better than average sound system. cbDisablePlacedSoundsDuringCombat=Disable Placed Sounds During Combat|During combat, placed sounds will be disabled with this option checked. By default, this is unchecked on a better than average sound system. cbSuperAtomicSpeedFightingAction=Super Atomic Speed Fighting Action|This option will regulate the number of active hostiles by briefly imprisoning some of them. By default, this option is unchecked. cbAutomatedSpeedAdjustment1=Automated Speed Adjustment|When checked, the game will attempt to automatically regulate the enabled options. cbAutomatedSpeedAdjustment2=Automated Speed Adjustment|When checked, the game will attempt to automatically regulate the enabled options. lAutomatedTranslucentShadows=Automated Translucent Shadows|This option controls when the shadows become non transparent. The default is 50. lAutomatedVeryLowPerformance=Automated Very Low Performance|This option determines when all statics stop drawing. The default is 30. gbAutomatedSpeedAdjustment=Frame Rate Options|These are frame rate display options. The option values in here represent the threshold frame rate at which display features are disabled. lAutomatedLowPerformance=Automated Low Performance|This option determines when slow statics stop drawing. The default is 60. lAutomatedDisableBrightest=Automated Disable Brightest|This is the frame rate percentage threshold at which brightening effects such as glow are disabled. The default value is 40. lAutomatedLimitTransparency=Automated Limit Transparency|This is the frame rate percentage threshold at which transparency is forced to 50%. The default value is 40. lAutomatedDisableCastingGlows=Automated Disable Casting Glows|This is the frame rate percentage threshold at which casting glows are disabled. The default value is 40. lAutomatedDisableVEFVidCells=Automated Disable Visual Effects|This is the frame rate percentage threshold at which visual effects are disabled. The default value is 30. lAutomatedMidLevelBrighten=Automated Mid Level Brighten|This is the frame rate percentage threshold at which midlevel brighten is disabled. The default value is 60. lAutomatedHighLevelBrighten=Automated High Level Brighten|This is the frame rate percentage threshold at which high level brighten is disabled. The default value is 80. lAutomatedFootSteps=Automated Foot Steps|This is the frame rate percentage threshold at which foot steps is disabled. The default value is 70. lAutomatedAttackSounds=Automated Attack Sounds|This is the frame rate percentage threshold at which attack sounds are disabled. The default value is 50. lAutomated3DAnimations=Automated 3D Animations|This is the frame rate percentage threshold at which 3D animations are disabled. The default value is 80. cbDisableVVCSounds=Disable VVC Sounds|Checking this option will prevent sounds that are attached to most visual effects from playing. By default, it is checked on a below average computer system. cbFasterBlur=Faster Blur|Checking this option will disable transparency in the blur effect. By default, this is checked on a below average computer system. lAutomatedDisableVVCSounds=Automated Disable VVC Sounds|This is the frame rate percentage threshold at which sounds that are attached to most visual effects are disabled. The default value is 60. lAutomatedFasterBlur=Automated Faster Blur|This is the frame rate percentage threshold at which transparency in the blur effect is disabled. The default value is 60. sbKeyboard=|You can assign hotkeys to game functions here, or in the 'Function List' panel as well pFunctionList=|You can assign hotkeys to game functions here, or in the 'Keyboard' panel as well. To map a function to a hotkey, select one from the list, and press your desired key. For a Control+Key combination, hold down the Control key while pressing a key. bRemoveKeyMapping=Remove this Mapping sgFunctionMapFunction=Function sgFunctionMapKey=Key 'Rest of the Form bTestSettings=Test Settings bOK=OK bApply=Apply bCancel=Cancel 'User Messages msgCacheSize=250 MB is the minimum cache size for Multiplayer. With this cache setting, you will not be able to play Multiplayer. msgAdvanced=This Page contains Advanced Setup options. It should only be used if you are comfortable with your computer, or you are experiencing problems with the game. msgNoOpenGL=No OpenGL Compatible Hardware was detected on this computer msgVideo=Did you see the three concentric squares (red, green, blue) pattern? If they were flickering, click No. msgVideoGood=Your settings should be compatible with Baldur's Gate II. Have Fun! msgVideoBad=The settings you have tested are not compatible with your video card / monitor combination. Adjust your graphics settings and execute the Test Program again. msgVideoTest=It is important to test your graphics settings. You must test these settings before you can save them. Test Now? msgResetVideo=These settings may be incompatible with your computer. Either adjust your graphics settings or click 'Cancel' to cancel your changes. msgAssigned=-> msgReassign=. Reassign? msgRunGLSetup=This program will now run GLSetup, a third party utility for downloading the latest software for your video card. You must have a way to connect to the Internet for this program to run. Do you want to run GLSetup now? msgUnsupportedRes=These video modes are not officially supported - we provide them for adventurous users with extremely powerful hardware. Do not engage any of these resolutions unless you have the finest computer available. msg3dAcceleration=Baldur's Gate 2 runs in 3D Mode to enhance gameplay. If you want more control over your graphic settings please see the 'Graphics' tab in this program. If you have a video card from the Voodoo family you will need to access the 'Graphics' menu and change your OpenGL Driver to 3dfx OpenGL, as well as turn off 32 bit textures. Please note that Baldur's Gate 2 does not require 3D Acceleration. msgIsMappedTo=is mapped to msgAskReassign=Do you want to reassign it? msgPostDifficulty=Once you are happy with your difficulty setting, you can click on the categories on the left to change other options. [Gamespy] cbGameSpy=GameSpy Enabled [TreeNames] Basic=Basic Difficulty=Difficulty Hardware=Hardware Hot Keys=Hot Keys Keyboard=Keyboard Function List=Function List Gameplay=Gameplay In-Game=In-Game Graphics=Graphics Display=Display Performance=Performance Automated Performance Options=Speed Adjustment Combat=Combat GameMisc=Miscellaneous Audio=Audio Visual=Visual AdvancedGraphics=2D & 3D Options [Character Viewer] lAbilityScoreBonuses=Ability Score Bonuses lAbilityScores=Ability Scores lAlign=Align lArmor=AC lBackstab=Backstab Damage lBreath=Breath Weapon lCHR=CHR lCON=CON lDamage=Damage lDeath=Paralyze/Poison/Death lDEX=DEX lFindTraps=Find Traps lGender=Gender lHit=To Hit lHitPoints=Hit Points lINT=INT lInventory=Inventory lLore=Lore lMagicResistance=Magic Resistance lMissile=Missile Adjust lMoveSilently=Move Silently lName=Name lNumberAttacks=Number of Attacks lOpenDoors=Open Doors lOpenLocks=Open Locks lPickPockets=Pick Pockets lPoly=Petrify/Polymorph lRace=Race lReaction=Reaction lReactionAdjust=Reaction Adjust lSavingThrows=Saving Throws lSetTraps=Set Traps lSpellBook=Spell Book lSpells=Spells lStats=Statistics lSTR=STR lTHACO=THACO lThiefSkills=Thief Skills lWand=Rod/Staff/Wand lWeightAllowance=Weight Allowance lWIS=WIS miFile=&File miFileClose=&Close miFileExit=E&xit miFileNew=&New miFileOpen=&Open miFilePrint=&Print miFileSave=&Save miFileSaveAs=Save &As miFileSeparator1=- miFileSeparator2=- miFileSeparator3=- miFileSeparator4=- miHelp=Help miHelpAbout=About tsCharacterInfo=Character Info tsPortrait=Portrait tsSavingThrows=Saving Throws && Statistics tsSpells=Spells && Items tsAbilities=Abilities Level=Level Spell=Spell Experience=Experience NextLevel=Next Level SingleClass=Class DualClass=Dual-Class MultiClass=Multi-Class Class=Class XP=XP Wounds=Wounds Inventory=INVENTORY InventoryCont=INVENTORY (CONTINUED) SpellsList=SPELLS LIST SpellsListCont=SPELLS LIST (CONTINUED) Inactive=Inactive actNew=New|Create a new file. actOpen=Open|Open an existing file. actSave=Save|Save the current file. actSaveAs=Save As|Save the current file under a new name. actClose=Close|Close the current file. actCopy=Copy|Copy the selected region and place it on the clipboard. actCut=Cut|Remove the selected region and place it on the clipboard. actPaste=Paste|Paste the contents of the clipboard to the insertion point. actExit=Exit|Close any open files and exit the application. actOptions=Options|Application Options actAbout=About|About this program. actPrint=Print|Prints this file. actSaveAsText=Save As Text|Save Character's Info to a Text File. Memorized=Memorized miFileSaveAsText=Save As &Text Quantity=Quantity Item=Item Total=Total InvalidFile=This is not a valid BGII character. CantOpenFile=Unable to open file CantOpenDialogTlk=Unable to open dialog.tlk. CloseBGII=Please close Baldur's Gate II before using the Character Viewer. ApplicationName=Baldur's Gate II Character Viewer